Friday, February 26, 2016

Thursday, February 25, 2016

Software Technology Class Research Project





STE Research Project
By: Joshua Ogle

The scene for this project was created in Maya then brought into Houdini to run the simulations. To create the pipes in maya I just created a curve then extruded a cylinder along the curve.  I had to constantly go back into Maya to adjust the pipes so that the ball would not fall off of them while it was rolling down.

Watch the video HERE